1. Week
Objects and Classes (Chapter 9 – Introduction to Java Programming)
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2. Week
Thinking in Objects (Chapter 10 – Introduction to Java Programming)
Inheritance and Polymorphism (Chapter 11 – Introduction to Java Programming)
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3. Week
Abstract Classes and Interfaces (Chapter 13 – Introduction to Java Programming)
Generics (Chapter 19 – Introduction to Java Programming)
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4. Week
Lists, Stacks, Queues, and Priority Queues (Chapter 20 – Introduction to Java Programming)
Sets and Maps (Chapter 21 – Introduction to Java Programming)
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5. Week
Multithreading and Parallel Programming (Chapter 30 – Introduction to Java Programming)
Networking (Chapter 31 – Introduction to Java Programming)
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6. Week
Introduction to Design Patterns
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7. Week
Creational Patterns
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The Abstract Factory Pattern
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The Builder Pattern
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Factory Method
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The Prototype Pattern
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8. Week
Creational Patterns
Structural Patterns
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The Adaptor Pattern
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The Composite Pattern
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9. Week
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The Proxy Pattern
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The Interpreter Pattern
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The Iterator Pattern
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10. Week
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Chain of Responsibility Pattern
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The Decorater Pattern
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The Observer Pattern
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11. Week
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The Mediator Pattern
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The State Pattern
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The Strategy Pattern
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The Template Pattern
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The Visitor Pattern
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12. Week
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